

Queens can move the same number of squares in any number of axes. When there are many pieces around, 5D knights can be tricky to deal with, because they have access to many more squares than other pieces like the bishop or rook, whose paths are often blocked. Just like in 2D chess, the 5D knight can "leap" over enemy pieces. Their paths are a direct generalization of the 2D knight's moves. Knights can move 1 squares along one axis and 2 squares along another axis. Just as in 2D chess, a bishop's path can be blocked by other pieces, and also enemy pieces in its path can be captured. This leads to interesting situations like bishops attacking in straight lines into the past. They could be across the rank/time axes, time/timeline axes and so on. Their paths are what we call diagonals 5D chess differs from 2D chess in that the diagonals are not restricted to just the rank/file axes. Just as in 2D chess, a rook's path can be blocked by other pieces, and also enemy pieces in its path can be captured.īishops can move the same number of squares along two axes at the same time. This is the basis for some cool tactics unique to 5D chess. In particular, note how the rook stays at the same rank/file when it moves through the time/timeline axes. In other words, they can move only in straight lines. Rooks can move any number of squares along one, and only one axis. The pieces ĥD chess pieces move in analogous ways to their 2D counterparts, but their movements are greatly expanded due to the addition of the time/timeline axes. The color of the board is usually omitted, as it is implied by which player is currently moving.

Remark: For each time coordinate, there are two boards: one board with a white outline - on which white can play and one board with a black outline - on which black can play. In notation, this is written down as (L2 T3 w) f4, or (2T3)f4 for short. Thus, four coordinates are needed to fully specify a square in a 5D chess game.įor example, in the above image the blue square is at timeline L2, time T3 (on white's board), file f and rank 4. In 5D chess, there are four: file (X), rank (Y), time (T) and timeline (L). In 2D chess, there are two axes: file (X) and rank (Y). Newcomers (especially those familiar with 2D chess) are often confused by piece movements, and this stems from a lack of understanding of the coordinate system. The very first thing that a beginner should understand well is the coordinate system used in 5D chess. The four axes: rank, file, time, timeline 3.2.3 Playable board to past board: branching.3.2.2 Playable board to playable board: different timelines.3.2.1 Playable board to playable board: same timeline.1 The four axes: rank, file, time, timeline.
